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Devlog
Ball And Icosahedron Love
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Devlog
Remake in 2D
June 23, 2021
by
otrapersona
At first I made this game as an exercise for a Unity course, this course was in 3D and I couldn’t get past the slight differences between 2D and 3D in the Unity editor so used what I did know. Howev...
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Miscellaneous tweaks
June 21, 2021
by
otrapersona
I’m sorry to inform that there are no sexy new changes today. Removed unnecessary rigidbody on bumpers. Tweaks on physics material. Unityeditor upgraded to 2020.3.12f1...
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Sorry billionaires, also helpful bg.
June 08, 2021
by
otrapersona
I capped the framerate to 50fps (sorry billionaires with fast monitors 🤷 ♀️). Also a gray stripe will appear outlining the ball’s original vector, sometimes I accidentally add bumpers that ob...
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Updated score system
May 31, 2021
by
otrapersona
The score is calculated in different way that should lead to more interesting gameplay. (#bounces-#bumpers)*100 Bumpers in the waiting area don’t count towards the score (this is good for you), only...
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Better physics.
May 29, 2021
by
otrapersona
When bouncing many times in a second, you could get different results. This has been mitigated. Also if you press D you can get access to a super secret debug option!!!!!!!!!!!!!!!!!!!!!!!!!!...
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